DIGITAL ARTS, DIGITAL GAMES AND VOLUMETRY

STATE-OF-THE-ART AND CURRENT SCENARIO

Authors

DOI:

https://doi.org/10.60543/ijgsi.v4.n1.04

Keywords:

Digital games, 3D games, digital arts, volumetric videos, volumetry

Abstract

The paper here presented stems from the experiences had at Laboratório de Poéticas Fronteiriças, LabFront, a research, development and innovation group that aims to problematize at the borders of the fields of science, art, and technology. One of the most relevant aspects of social construction currently is the way in which new, state-of-the-art technology is being applied to visual, artistic creations, and how they help us shape and understand the reality we live in. Specifically in the third decade of the 21st century, the applied potential of digital games, or gamified applications are, virtually, present in most aspects of our day-to-day lives. In this paper we propose to better analyse how such creations, which we understand as a facet of digital arts, are relevant to the ever developing world. Having a special interest towards the use and application of new technology and how it affects the strength of such visual, poetic constructions this paper aims to analyse how and in which ways new volumetry technologies are (or can be) used in digital game as a way to strengthen and expand the possibilities that such creations can achieve and, consequently, its social impact and reverberation.

Author Biographies

  • Pablo Gobira, UEMG/UFMG

    Pablo Gobira, UEMG/UFMG

    Professor at Escola Guignard/UEMG, PPGArtes/UEMG, PPGACPS/UFMG, and PPGGOC/UFMG. He is also the Director of the research, development, and innovation group Laboratório de Poéticas Fronteiriças and President of the organising committee of the International Congress of Art, Science, and Technology and the Digital Arts Seminar (CIACT-SAD).

  • Emanuelle Silva, UFMG

    Emanuelle de Oliveira Silva, UFMG

    PhD candidate at PACPS/UFMG for the Built Environment and Sustainable Heritage Program. She has a Master’s in Arts from PPGArtes/UEMG and was an undergraduate in Fine Arts at Guignard School/UEMG. She is a FAPEMIG fellow with a PhD scholarship and a member of the research, development and innovation group Laboratório de Poéticas Fronteiriças (UEMG/CNPq).

  • Eduardo Séllos, UEMG

    Eduardo Séllos, UEMG

    Master’s student at PPGArtes/ UEMG. He holds a Bachelor’s degree in Cinema and Audiovisual Studies from UNA University. Member of the research, development and innovation group Laboratório de Poéticas Fronteiriças (UEMG/CNPq).

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Published

2026-05-01