Editorial

Games with a societal agenda, values and culture

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Author Biographies

Rikke Toft Nørgård, Danish School of Education, Aarhus University

Rikke Toft Nørgård is Associate Professor in Educational Design and Technology at The Danish School of Education, Aarhus University, Denmark. Rikke is in the steering group of the Centre for Higher Education Futures (CHEF) and board member of the Philosophy and Theory of Higher Education Society (PaTHES). Rikke’s research focuses on the complexities and interrelationships of technology, hybrid, and digital higher education as well as potentials of teaching and learning design in relation to future education. She is a consortium partner lead in several funded projects with a particular focus on developing new futures in higher education. Projects include VASE (Value-Sensitive Design in Higher Education), IGNITE Design Thinking and Making in the Arts and Sciences and STAK (Students’ Academic Digital Competencies in Higher Education). Rikke has given keynotes and published numerous articles on hybrid higher education, digital humanities, and designs for future higher education with a focus on formats, challenges and potentials for the future university.

Conceição Costa, CICANT, Lusófona University

Conceição Costa has a PhD in Communication Sciences - Media Studies from FCSH-Universidade Nova de Lisboa. She is an Associate Professor at Universidade Lusófona - Centro Universitário de Lisboa
and a Coordinating investigator at CICANT (DOI 10.54499/UIDB/05260/2020) in Lisbon, Portugal. She was a member of the COST Action ISO906 (2010-2014) and has been involved in several European publications about children, media literacy and Game-Based Learning. Her main research interests are media and children, particularly how media consumption and creation create opportunities for learning, expressions of identities(s) and citizenship. She is a research member of the bYou project of Minho University (PTDC/COM-OUT/3004/2020) funded by FCT. Currently she is the PT coordinator and a research member of EPIC WE - Empowered Participation through Ideating Cultural Worlds and Environments: youth imagining, creating and exchanging cultural values and heritage through game-making funded by Horizon Europe.

Published
2025-12-30