Artistic Experiments in Expanded Animation

Combining 3D Printing with Virtual Reality To Create Anamorphic Shadow Animations

Abstract

This paper explores the integration of Virtual Reality, 3D printing, and anamorphic shadow techniques in the field of Expanded Animation. Using a collaborative and experimental Artistic Research method, the study contributes to extending the boundaries of animation, and to attributing a stronger sense of agency to the spectator or ‘eccentric observer’. The paper discusses different iterations in the development of the ‘Anamorphotrope’, an original installation work that has been exhibited in two modalities: as a VR installation and as a 3D-printed zoetrope. Both on a technical and conceptual level the novel approach taken in this project has a number of implications for future practices in animation and related artistic fields. 

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Author Biographies

Gert Wastyn, LUCA School Of Arts, KU Leuven

Gert Wastyn (Masters Audio Visual Arts/Animation) is an audio visual artist, a teacher and a PhD researcher at LUCA School of Arts, Belgium. He has been working as a guest teacher at LUCA School of Arts teaching drawing courses for over 11 years. His research focuses on the artistic output that can be achieved using Extended Reality within the field of animation. (www.gertwastyn.com) (www.extendedanimation.com).

Steven Malliet, LUCA School Of Arts

Steven Malliet is a game (design) researcher and musician. He is a founder of the Re:Anima international master in animation film. He has published internationally on game design, game history and analysis, media realism and enjoyment.

Guido Devadder, LUCA School Of Arts

Guido Devadder is an artistic researcher based in Leuven, Belgium, and teaches at the
Department of Audiovisual Arts of LUCA School of Arts in Brussels. He is currently
working on a PhD in the Arts at KU Leuven / LUCA School of Arts, From Post-cinema to
Pre-cinema and Back: A Media Archaeology of Loop Animation. A fascination for the
idiosyncrasies of obsolete visual media and abandoned modalities of creating and perceiving
moving images is at the core of his research. Combining old and new, his work explores
materiality in contemporary moving image art and tries to formulate a meta-critique on the
slippery concepts of reality and illusion through expanded forms of animation.

Bart Geerts, LUCA School Of Arts, KU Leuven

Bart Geerts (°1978) is an artistic researcher with a special interest in drawing as a research method. Geerts holds MAs in Germanic Philology and Fine Arts and a practice based PhD in Fine Arts. He is assistant professor at LUCA School of Arts and the Higher Institute of Philosophy of KU Leuven. His work has been exhibited in different venues and Geerts regularly talks about his daily drawing practice at international conferences. Recently a sample of his drawings has been published in PSIAX – Studies and Reflections on Drawing and Image.

Published
2025-02-10
How to Cite
Wastyn, G., Malliet, S., Devadder, G., & Geerts, B. (2025). Artistic Experiments in Expanded Animation: Combining 3D Printing with Virtual Reality To Create Anamorphic Shadow Animations. International Journal on Stereo & Immersive Media, 9(1), 12-31. https://doi.org/10.60543/ijsim.v9i1.9379