• Videogames and Culture: Design, Art and Education
    Vol. 5 No. 1 (2020)

    Guest Editors
    Filipe Costa Luz
    Conceição Costa

    The present issue of IJFMA results from a peer-review selection of  papers from the MILT conference - Media Literacy for Living Together: the future of media and learning in participation, and from a specific call addressing studies in visual culture and games, games and learning and pedagogies of play.

  • Truth of Matter: Process and perception in expanded animation practice
    Vol. 4 No. 2 (2019)

    Guest editors
    Birgitta Hosea
    Pedro Serrazina
    Tereza Stehlikova

    In this issue of the International Journal of Film and Media Arts we want to examine the potential of the animation medium, in its most expanded form, to make sense of our reality: in its encounter with matter, through all our senses.

    We want to raise questions of provisionality and uncertainty: of facts, philosophies, moving images, implicit in the subjectivity of perception and the unpredictability of matter. We are particularly keen to explore the creative process of expanded animation, in order to understand how animation itself might embody reality as a process of becoming, transformation, in a way that is unique to this art form.

  • Flow and Archive
    Vol. 4 No. 1 (2019)

    The digital turn has allowed television to be reimagined after the networked computers. Following the telephone and radio, the new paradigm inspiring the future of television are the networked computers, their social networks and the participatory visual culture established on the aftermath of the twentieth-century cultural industries. After the liveness and flow, definitional components of television, we are currently offered with DVR-mediated television experiences and collections of short videos that can be uploaded, viewed and shared by the viewer. By becoming searchable and accessible online, television provides a similar experience to the archives and to the video aggregators that entertain the new generations of cellphone viewers. The discussion about the future of television not only makes it worth thinking about its past, the cultural value of its equipments and its most resilient genres, but is certainly an opportunity to analyze how TV journalism is challenged by social networks, and how its public service can be revalued.

  • Videogames and narratives
    Vol. 2 No. 2 (2017)

    Guest editors

    Filipe Luz 

    Daniel Cardoso


  • Vol. 2 No. 1 (2017)

    Volume Guest Editors

    Sylke Rene Meyer

    Manuel José Damásio

  • VOL 1 NO 1 (2016) Vol. 1 No. 1 (2016)

    Volume Guest Editors

    Paulo Viveiros

    Manuel José Damásio

  • Vol. 1 No. 2 (2016)

    Volume Guest Editors

    Victor Flores

    Joana Bicacro